BaseObject() | sp::BaseObject | [inline, protected] |
BaseObject(const io::stringc &Name) | sp::BaseObject | [inline, protected] |
getAddress() const | sp::network::NetworkMember | [inline] |
getName() const | sp::BaseObject | [inline] |
getUserData() const | sp::BaseObject | [inline] |
getUserDataFlags() const | sp::BaseObject | [inline] |
isServer() const | sp::network::NetworkMember | [inline] |
Name_ | sp::BaseObject | [protected] |
NetworkMember(const ENetworkMembers Type, const NetworkAddress &Address) | sp::network::NetworkMember | [protected] |
NetworkSystemUDP class | sp::network::NetworkMember | [friend] |
setName(const io::stringc &Name) | sp::BaseObject | [inline] |
setUserData(void *Data) | sp::BaseObject | [inline] |
setUserDataFlags(s32 Flags) | sp::BaseObject | [inline] |
UserData_ | sp::BaseObject | [protected] |
UserDataFlags_ | sp::BaseObject | [protected] |
~BaseObject() | sp::BaseObject | [inline, virtual] |
~NetworkMember() | sp::network::NetworkMember | [virtual] |