sp::io::FilePhysical Member List

This is the complete list of members for sp::io::FilePhysical, including all inherited members.
close()sp::io::FilePhysical [virtual]
File(const EFileTypes Type)sp::io::File [protected]
Filename_sp::io::File [protected]
FilePhysical()sp::io::FilePhysical
findFile(const io::stringc &Filename)sp::io::FilePhysical [static]
getFilename() const sp::io::File [inline]
getHandle()sp::io::FilePhysical [virtual]
getPermission() const sp::io::File [inline]
getSeek() const sp::io::FilePhysical [virtual]
getSize() const sp::io::FilePhysical [virtual]
getType() const sp::io::File [inline]
hasReadAccess() const sp::io::File [inline]
hasWriteAccess() const sp::io::File [inline]
ignore(s32 Count)sp::io::File [inline]
isEOF() const sp::io::FilePhysical [virtual]
open(const io::stringc &Filename, const EFilePermission Permission=FILE_READWRITE)sp::io::FilePhysical [virtual]
opened() const sp::io::FilePhysical [virtual]
Permission_sp::io::File [protected]
readBuffer(void *Buffer, u32 Size, u32 Count=1) const sp::io::FilePhysical [virtual]
readColor() const sp::io::File [virtual]
readMatrix() const sp::io::File [inline]
readQuaternion() const sp::io::File [inline]
readString(s32 Length) const sp::io::File [virtual]
readString(bool BreakPrompt=false) const sp::io::File [virtual]
readStringC() const sp::io::File [virtual]
readStringData() const sp::io::File [virtual]
readValue() const sp::io::File [inline]
readVector() const sp::io::File [inline]
setFilename(const io::stringc &Filename)sp::io::File [inline]
setSeek(s32 Pos, const EFileSeekTypes PosType=FILEPOS_BEGIN)sp::io::FilePhysical [virtual]
Type_sp::io::File [protected]
writeBuffer(const void *Buffer, u32 Size, u32 Count=1)sp::io::FilePhysical [virtual]
writeColor(const video::color &Color)sp::io::File [virtual]
writeMatrix(const dim::matrix4< T > &Mat)sp::io::File [inline]
writeQuaternion(const dim::quaternion &Quat)sp::io::File [inline]
writeString(const stringc &Str, u32 Count=1)sp::io::File [virtual]
writeStringC(const stringc &Str, u32 Count=1)sp::io::File [virtual]
writeStringData(const stringc &Str, u32 Count=1)sp::io::File [virtual]
writeStringN(const stringc &Str, u32 Count=1)sp::io::File [virtual]
writeValue(const T &Value, u32 Count=1)sp::io::File [inline]
writeVector(const dim::vector3d< T > &Vec)sp::io::File [inline]
~File()sp::io::File [virtual]
~FilePhysical()sp::io::FilePhysical
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