This is the complete list of members for
sp::dim::plane3d< T >, including all inherited members.
cast() const | sp::dim::plane3d< T > | [inline] |
checkAABBoxIntersection(const aabbox3d< T > &Box) const | sp::dim::plane3d< T > | [inline] |
checkLineIntersection(const vector3d< T > &LineStart, const vector3d< T > &LineEnd, vector3d< T > &Intersection) const | sp::dim::plane3d< T > | [inline] |
checkMultiplePlaneIntersection(const plane3d< T > &Plane1, const plane3d< T > &Plane2, vector3d< T > &Intersection) const | sp::dim::plane3d< T > | [inline] |
checkOBBoxIntersection(const obbox3d< T > &Box) const | sp::dim::plane3d< T > | [inline] |
checkPlaneIntersection(const plane3d< T > &Other, vector3d< T > &Intersection, vector3d< T > &Direction) const | sp::dim::plane3d< T > | [inline] |
computePlane(const vector3d< T > &PointA, const vector3d< T > &PointB, const vector3d< T > &PointC) | sp::dim::plane3d< T > | [inline] |
Distance | sp::dim::plane3d< T > | |
equal(const plane3d< T > &Other, f32 Precision=math::ROUNDING_ERROR) const | sp::dim::plane3d< T > | [inline] |
getAABBoxDistance(const aabbox3d< T > &Box) const | sp::dim::plane3d< T > | [inline] |
getAABBoxRelation(const aabbox3d< T > &Box) const | sp::dim::plane3d< T > | [inline] |
getClosestPoint(const vector3d< T > &Point) const | sp::dim::plane3d< T > | [inline] |
getClosestPointNormalized(const vector3d< T > &Point) const | sp::dim::plane3d< T > | [inline] |
getMemberPoint() const | sp::dim::plane3d< T > | [inline] |
getOBBoxDistance(const obbox3d< T > &Box) const | sp::dim::plane3d< T > | [inline] |
getPointDistance(const vector3d< T > &Point) const | sp::dim::plane3d< T > | [inline] |
getPointRelation(const vector3d< T > &Point) const | sp::dim::plane3d< T > | [inline] |
isPointFrontSide(const vector3d< T > &Point) const | sp::dim::plane3d< T > | [inline] |
Normal | sp::dim::plane3d< T > | |
normalize() | sp::dim::plane3d< T > | [inline] |
plane3d() | sp::dim::plane3d< T > | [inline] |
plane3d(const vector3d< T > &PlaneNormal, const T Dist) | sp::dim::plane3d< T > | [inline] |
plane3d(const vector3d< T > &PointA, const vector3d< T > &PointB, const vector3d< T > &PointC) | sp::dim::plane3d< T > | [inline] |
plane3d(const triangle3d< T > &Triangle) | sp::dim::plane3d< T > | [inline] |
plane3d(const quadrangle3d< T > &Quadrangle) | sp::dim::plane3d< T > | [inline] |
plane3d(const plane3d< T > &Other) | sp::dim::plane3d< T > | [inline] |
swap() | sp::dim::plane3d< T > | [inline] |
~plane3d() | sp::dim::plane3d< T > | [inline] |