| addChild(Node *Child) | sp::Node | [virtual] |
| addChildren(const std::list< Node * > &Children) | sp::Node | [virtual] |
| BaseObject() | sp::BaseObject | [inline, protected] |
| BaseObject(const io::stringc &Name) | sp::BaseObject | [inline, protected] |
| Children_ | sp::Node | [protected] |
| getChildren() const | sp::Node | [inline] |
| getName() const | sp::BaseObject | [inline] |
| getParent() const | sp::Node | [inline] |
| getUserData() const | sp::BaseObject | [inline] |
| getUserDataFlags() const | sp::BaseObject | [inline] |
| getVisible() const | sp::Node | [inline] |
| isVisible_ | sp::Node | [protected] |
| Name_ | sp::BaseObject | [protected] |
| Node() | sp::Node | |
| Parent_ | sp::Node | [protected] |
| removeChild(Node *Child) | sp::Node | [virtual] |
| removeChild() | sp::Node | [virtual] |
| removeChildren(const std::list< Node * > &Children) | sp::Node | [virtual] |
| removeChildren() | sp::Node | [virtual] |
| setName(const io::stringc &Name) | sp::BaseObject | [inline] |
| setParent(Node *Parent) | sp::Node | [inline] |
| setUserData(void *Data) | sp::BaseObject | [inline] |
| setUserDataFlags(s32 Flags) | sp::BaseObject | [inline] |
| setVisible(bool isVisible) | sp::Node | [virtual] |
| UserData_ | sp::BaseObject | [protected] |
| UserDataFlags_ | sp::BaseObject | [protected] |
| ~BaseObject() | sp::BaseObject | [inline, virtual] |
| ~Node() | sp::Node | [virtual] |
1.7.1