sp::Node Member List

This is the complete list of members for sp::Node, including all inherited members.
addChild(Node *Child)sp::Node [virtual]
addChildren(const std::list< Node * > &Children)sp::Node [virtual]
BaseObject()sp::BaseObject [inline, protected]
BaseObject(const io::stringc &Name)sp::BaseObject [inline, protected]
Children_sp::Node [protected]
getChildren() const sp::Node [inline]
getName() const sp::BaseObject [inline]
getParent() const sp::Node [inline]
getUserData() const sp::BaseObject [inline]
getUserDataFlags() const sp::BaseObject [inline]
getVisible() const sp::Node [inline]
isVisible_sp::Node [protected]
Name_sp::BaseObject [protected]
Node()sp::Node
Parent_sp::Node [protected]
removeChild(Node *Child)sp::Node [virtual]
removeChild()sp::Node [virtual]
removeChildren(const std::list< Node * > &Children)sp::Node [virtual]
removeChildren()sp::Node [virtual]
setName(const io::stringc &Name)sp::BaseObject [inline]
setParent(Node *Parent)sp::Node [inline]
setUserData(void *Data)sp::BaseObject [inline]
setUserDataFlags(s32 Flags)sp::BaseObject [inline]
setVisible(bool isVisible)sp::Node [virtual]
UserData_sp::BaseObject [protected]
UserDataFlags_sp::BaseObject [protected]
~BaseObject()sp::BaseObject [inline, virtual]
~Node()sp::Node [virtual]
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