addChild(Node *Child) | sp::Node | [virtual] |
addChildren(const std::list< Node * > &Children) | sp::Node | [virtual] |
BaseObject() | sp::BaseObject | [inline, protected] |
BaseObject(const io::stringc &Name) | sp::BaseObject | [inline, protected] |
Children_ | sp::Node | [protected] |
getChildren() const | sp::Node | [inline] |
getName() const | sp::BaseObject | [inline] |
getParent() const | sp::Node | [inline] |
getUserData() const | sp::BaseObject | [inline] |
getUserDataFlags() const | sp::BaseObject | [inline] |
getVisible() const | sp::Node | [inline] |
isVisible_ | sp::Node | [protected] |
Name_ | sp::BaseObject | [protected] |
Node() | sp::Node | |
Parent_ | sp::Node | [protected] |
removeChild(Node *Child) | sp::Node | [virtual] |
removeChild() | sp::Node | [virtual] |
removeChildren(const std::list< Node * > &Children) | sp::Node | [virtual] |
removeChildren() | sp::Node | [virtual] |
setName(const io::stringc &Name) | sp::BaseObject | [inline] |
setParent(Node *Parent) | sp::Node | [inline] |
setUserData(void *Data) | sp::BaseObject | [inline] |
setUserDataFlags(s32 Flags) | sp::BaseObject | [inline] |
setVisible(bool isVisible) | sp::Node | [virtual] |
UserData_ | sp::BaseObject | [protected] |
UserDataFlags_ | sp::BaseObject | [protected] |
~BaseObject() | sp::BaseObject | [inline, virtual] |
~Node() | sp::Node | [virtual] |