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PostPosted: Sat Jul 14, 2012 9:31 am 
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Location: Ukraine
The diff with previos version :
Line 327
changed from :
Code:
faces = obj.data.faces

to :
Code:
faces = obj.data.tessfaces

link to download
https://dl.dropbox.com/u/21096962/Expor ... xelMesh.py

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PostPosted: Sat Jul 14, 2012 3:33 pm 
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Joined: Sat Jul 07, 2012 5:58 pm
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I already tried to fix this. But for me it didn't work by just changing "faces" to "tessfaces". Is it working for you now??

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PostPosted: Sat Jul 14, 2012 4:13 pm 
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nope :(
also uv changed.
it exports only faces and 0 vertexes (i'm using your meshviewer)

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PostPosted: Sat Jul 14, 2012 4:51 pm 
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I want to fix this soon, but I can't promise anything because I don't know when I have time for this.
By now you have to use another 3D file format. Try to find out how to export a Maya Object to B3D ;) (or 3DS if you don't need animations)

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PostPosted: Sat Jul 14, 2012 7:29 pm 
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First of all i need animation :(
And then blend animation, so this can be a feature request :D
At the moment i can't even export any model (fragMotion can export b3d format, but it's not free and anoying, also it can't read fbx format)

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PostPosted: Sat Jul 14, 2012 8:58 pm 
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The current blender SPM exporter is only for Blender 2.57. So try this version of Blender ;)
But by now, the SPE 3.1 will not be able to load this SPM file. Only the editor.

I found this on the fly: http://www.fragmosoft.com/, maybe this could solve your problem. You need to export to B3D (Blitz3D format)!

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PostPosted: Fri Nov 02, 2012 10:04 pm 
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This evening I've updated the SoftPixel Mesh Exporter for Blender 2.63 and later.
This is available in the SVN Repository and I will also update this on the sourceforge download page.

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PostPosted: Tue May 14, 2013 8:00 am 
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No. Its not working......

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PostPosted: Tue May 14, 2013 9:08 am 
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maybe something changed again :?

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