I managed getting displaying a video to work(after finding out, that I can change the pixelformat manually^^).
The problem is, that softpixel loads videos only squared(because of VFW i guess).
I mean, it wouldn't be a hard deal, but when rendering the video to texture, the target-texture has to be the same size.
So when I want to support FullHD, I have to make a 20048^2 texture.
It impacts the time to render the texture and the pixels are somehow interpolated or so, so the result is a pixelated image drawn. Probably because it wants to draw 2048^2 pixels on a smaller screen.
iIs there a way to render only the pixels I want from the texture, so it avoids rendering a to big texture and avoids the quality-lost?
Since its a 1:1 record of my computer-screen, it isn't because i set the filter to linear(i anyways tried smooth, but it didnt worked).
Video in VLC(screenshot): https://www.mediafire.com/?bja66wj929ral69
Video in my program(screenshot): https://www.mediafire.com/?f25a19w87vmjrfi