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PostPosted: Tue Nov 13, 2012 11:23 am 

Joined: Sat Jul 14, 2012 3:50 pm
Posts: 89
Location: Germany
hi, i have updated my SPE version to 3.2 rev.83.
Now I have the following problem when I compile my project as release, I get this error message:
2>------ Neues Erstellen gestartet: Projekt: Pixie-Logo, Konfiguration: Release Win32 ------
2> main.cpp
2> Bibliothek "Y:\Users\Bärchen\Visual Studio Projects\SoftPixel-Projects\bin\Release\Pixie-Logo.lib" und Objekt "Y:\Users\Bärchen\Visual Studio Projects\SoftPixel-Projects\bin\Release\Pixie-Logo.exp" werden erstellt.
2>main.obj : error LNK2001: Nicht aufgelöstes externes Symbol ""public: __thiscall sp::video::DeferredRenderer::SBloomFilter::~SBloomFilter(void)" (??1SBloomFilter@DeferredRenderer@video@sp@@QAE@XZ)".

I don't know why.
In debug mode it works very well.

SPE 3.2 alpha (rev.119) (OpenGL), Win7, Intel E6600 2.4GHz, 6GB, nVidia GTX 560 1GB

PostPosted: Tue Nov 13, 2012 12:20 pm 
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Joined: Sat Jul 07, 2012 5:58 pm
Posts: 540
Location: Germany
Yes that was a mistake, sry.
In the file "RenderSystem/DeferredRenderer/spDeferredRenderer.hpp" it must be:
struct SP_EXPORT SBloomFilter

Instead of:
struct SBloomFilter

That's because the struct's functions are no longer defined in the header.
So they must be exported in the DLL.
I've fixed this with rev. 84 ;)

My latest project:
- The XièXiè Programming Language

My hardware:
- GIGABYTE GeForce GTX 670
- Intel Core i7 (Ivy-Bridge)
- 16 GB DDR3

PostPosted: Mon Nov 17, 2014 11:07 am 

Joined: Mon Nov 17, 2014 11:01 am
Posts: 1
Yes you're right. Newton is only used in the MSVC versions. If you also need this for MinGW, you have to compile the engine by yourself.

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