#include <spDirect3D11DefaultShader.hpp>
Public Member Functions | |
STextureLayer () | |
~STextureLayer () | |
Public Attributes | |
dim::vector3di | MapGenType |
s32 | TexEnvType |
dim::matrix4f | Matrix |
sp::video::D3D11DefaultShader::SConstantBufferSurface::STextureLayer::STextureLayer | ( | ) |
sp::video::D3D11DefaultShader::SConstantBufferSurface::STextureLayer::~STextureLayer | ( | ) |