Classes | Namespaces

D:/SoftwareEntwicklung/C++/HLC/Tools/SoftPixelEngine/repository/sources/FileFormats/Mesh/spMeshLoaderMS3D.hpp File Reference

#include "Base/spStandard.hpp"
#include "Base/spInputOutputLog.hpp"
#include "Base/spDimension.hpp"
#include "RenderSystem/spTextureBase.hpp"
#include "FileFormats/Mesh/spMeshLoader.hpp"
#include <ios>
#include <vector>
#include <string>
#include <fstream>

Go to the source code of this file.

Classes

class  sp::scene::MeshLoaderMS3D
struct  sp::scene::MeshLoaderMS3D::SMeshMS3D
struct  sp::scene::MeshLoaderMS3D::SMaterialMS3D
struct  sp::scene::MeshLoaderMS3D::STriangleMS3D
struct  sp::scene::MeshLoaderMS3D::SVertexMS3D
struct  sp::scene::MeshLoaderMS3D::SKeyframeMS3D
struct  sp::scene::MeshLoaderMS3D::SJointMS3D
struct  sp::scene::MeshLoaderMS3D::SJointNameListRecMS3D

Namespaces

namespace  sp
 

!!


namespace  sp::scene
 

Add 3D object management functions and scene rendering can be found in this namespace.


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