Classes | Namespaces

D:/SoftwareEntwicklung/C++/HLC/Tools/SoftPixelEngine/repository/sources/Framework/Tools/spLightmapGenerator.hpp File Reference

#include "Base/spStandard.hpp"
#include "Base/spInputOutputString.hpp"
#include "Base/spDimension.hpp"
#include "Base/spThreadManager.hpp"
#include "SceneGraph/spSceneGraph.hpp"
#include "SceneGraph/Collision/spCollisionConfigTypes.hpp"
#include "SceneGraph/Collision/spCollisionGraph.hpp"
#include "RenderSystem/spRenderSystem.hpp"
#include "Framework/Tools/spLightmapBase.hpp"
#include <list>
#include <vector>
#include <map>

Go to the source code of this file.

Classes

class  sp::tool::LightmapGenerator
 The lightmap generator class is a utility actually only used in a world editor. More...
struct  sp::tool::LightmapGenerator::SInternalState

Namespaces

namespace  sp
 

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namespace  sp::tool
 

This namespace contains all extendet tools for particular game development which should be used in a level editor.


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