Defines

D:/SoftwareEntwicklung/C++/HLC/Tools/SoftPixelEngine/repository/sources/Base/spCompilationOptions.hpp File Reference

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Defines

#define SP_COMPILE_WITH_RENDERSYSTEMS
#define SP_COMPILE_WITH_SCENEGRAPHS
#define SP_COMPILE_WITH_NETWORKSYSTEM
#define SP_COMPILE_WITH_SOUNDSYSTEM
#define SP_COMPILE_WITH_UTILITIES
#define SP_COMPILE_WITH_PRIMITIVES
#define SP_COMPILE_WITH_GUI
#define SP_COMPILE_WITH_FORMATHANDLERS
#define SP_COMPILE_WITH_PHYSICS
#define SP_COMPILE_WITH_CG
#define SP_COMPILE_WITH_OPENCL
#define SP_COMPILE_WITH_XBOX360GAMEPAD
#define SP_COMPILE_WITH_OPENGL
#define SP_COMPILE_WITH_OPENGLES1
#define SP_COMPILE_WITH_OPENGLES2
#define SP_COMPILE_WITH_DIRECT3D9
#define SP_COMPILE_WITH_DIRECT3D11
#define SP_COMPILE_WITH_DEFERREDRENDERER
#define SP_COMPILE_WITH_POSTPROCESSING
#define SP_COMPILE_WITH_SCENEGRAPH_SIMPLE
#define SP_COMPILE_WITH_SCENEGRAPH_SIMPLE_STREAM
#define SP_COMPILE_WITH_SCENEGRAPH_FAMILY_TREE
#define SP_COMPILE_WITH_SCENEGRAPH_PORTAL_BASED
#define SP_COMPILE_WITH_WINMM
#define SP_COMPILE_WITH_OPENAL
#define SP_COMPILE_WITH_OPENSLES
#define SP_COMPILE_WITH_SOUNDLOADER_WAV
#define SP_COMPILE_WITH_NEWTON
#define SP_COMPILE_WITH_LIGHTMAPGENERATOR
#define SP_COMPILE_WITH_MESHBOOLEANOPERATOR
#define SP_COMPILE_WITH_SCRIPTLOADER
#define SP_COMPILE_WITH_PARTICLEANIMATOR
#define SP_COMPILE_WITH_IMAGEMODIFIER
#define SP_COMPILE_WITH_XMLPARSER
#define SP_COMPILE_WITH_PATHFINDER
#define SP_COMPILE_WITH_INPUTSERVICE
#define SP_COMPILE_WITH_MATRIXTEXTURE
#define SP_COMPILE_WITH_STORYBOARD
#define SP_COMPILE_WITH_TOKENPARSER
#define SP_COMPILE_WITH_COMMANDLINE
#define SP_COMPILE_WITH_WEBPAGERENDERER
#define SP_COMPILE_WITH_PRIMITIVE_CUBE
#define SP_COMPILE_WITH_PRIMITIVE_CONE
#define SP_COMPILE_WITH_PRIMITIVE_CYLINDER
#define SP_COMPILE_WITH_PRIMITIVE_SPHERE
#define SP_COMPILE_WITH_PRIMITIVE_ICOSPHERE
#define SP_COMPILE_WITH_PRIMITIVE_TORUS
#define SP_COMPILE_WITH_PRIMITIVE_TORUSKNOT
#define SP_COMPILE_WITH_PRIMITIVE_SPIRAL
#define SP_COMPILE_WITH_PRIMITIVE_PIPE
#define SP_COMPILE_WITH_PRIMITIVE_PLANE
#define SP_COMPILE_WITH_PRIMITIVE_DISK
#define SP_COMPILE_WITH_PRIMITIVE_CUBOCTAHEDRON
#define SP_COMPILE_WITH_PRIMITIVE_TETRAHEDRON
#define SP_COMPILE_WITH_PRIMITIVE_OCTAHEDRON
#define SP_COMPILE_WITH_PRIMITIVE_DODECAHEDRON
#define SP_COMPILE_WITH_PRIMITIVE_ICOSAHEDRON
#define SP_COMPILE_WITH_PRIMITIVE_TEAPOT
#define SP_COMPILE_WITH_PRIMITIVE_WIRE_CUBE
#define SP_COMPILE_WITH_PRIMITIVE_SUPERSHAPE
#define SP_COMPILE_WITH_TEXLOADER_BMP
#define SP_COMPILE_WITH_TEXLOADER_JPG
#define SP_COMPILE_WITH_TEXLOADER_PCX
#define SP_COMPILE_WITH_TEXLOADER_PNG
#define SP_COMPILE_WITH_TEXLOADER_TGA
#define SP_COMPILE_WITH_TEXLOADER_DDS
#define SP_COMPILE_WITH_TEXLOADER_WAD
#define SP_COMPILE_WITH_TEXSAVER_BMP
#define SP_COMPILE_WITH_MESHLOADER_3DS
#define SP_COMPILE_WITH_MESHLOADER_B3D
#define SP_COMPILE_WITH_MESHLOADER_X
#define SP_COMPILE_WITH_MESHLOADER_MD2
#define SP_COMPILE_WITH_MESHLOADER_MD3
#define SP_COMPILE_WITH_MESHLOADER_MS3D
#define SP_COMPILE_WITH_MESHLOADER_OBJ
#define SP_COMPILE_WITH_MESHLOADER_SPM
#define SP_COMPILE_WITH_MESHSAVER_B3D
#define SP_COMPILE_WITH_MESHSAVER_OBJ
#define SP_COMPILE_WITH_MESHSAVER_SPM
#define SP_COMPILE_WITH_SCENELOADER_BSP1
#define SP_COMPILE_WITH_SCENELOADER_BSP3
#define SP_COMPILE_WITH_SCENELOADER_SPSB

Define Documentation

#define SP_COMPILE_WITH_CG
#define SP_COMPILE_WITH_COMMANDLINE
#define SP_COMPILE_WITH_DEFERREDRENDERER
#define SP_COMPILE_WITH_DIRECT3D11
#define SP_COMPILE_WITH_DIRECT3D9
#define SP_COMPILE_WITH_FORMATHANDLERS
#define SP_COMPILE_WITH_GUI
#define SP_COMPILE_WITH_IMAGEMODIFIER
#define SP_COMPILE_WITH_INPUTSERVICE
#define SP_COMPILE_WITH_LIGHTMAPGENERATOR
#define SP_COMPILE_WITH_MATRIXTEXTURE
#define SP_COMPILE_WITH_MESHBOOLEANOPERATOR
#define SP_COMPILE_WITH_MESHLOADER_3DS
#define SP_COMPILE_WITH_MESHLOADER_B3D
#define SP_COMPILE_WITH_MESHLOADER_MD2
#define SP_COMPILE_WITH_MESHLOADER_MD3
#define SP_COMPILE_WITH_MESHLOADER_MS3D
#define SP_COMPILE_WITH_MESHLOADER_OBJ
#define SP_COMPILE_WITH_MESHLOADER_SPM
#define SP_COMPILE_WITH_MESHLOADER_X
#define SP_COMPILE_WITH_MESHSAVER_B3D
#define SP_COMPILE_WITH_MESHSAVER_OBJ
#define SP_COMPILE_WITH_MESHSAVER_SPM
#define SP_COMPILE_WITH_NETWORKSYSTEM
#define SP_COMPILE_WITH_NEWTON
#define SP_COMPILE_WITH_OPENAL
#define SP_COMPILE_WITH_OPENCL
#define SP_COMPILE_WITH_OPENGL
#define SP_COMPILE_WITH_OPENGLES1
#define SP_COMPILE_WITH_OPENGLES2
#define SP_COMPILE_WITH_OPENSLES
#define SP_COMPILE_WITH_PARTICLEANIMATOR
#define SP_COMPILE_WITH_PATHFINDER
#define SP_COMPILE_WITH_PHYSICS
#define SP_COMPILE_WITH_POSTPROCESSING
#define SP_COMPILE_WITH_PRIMITIVE_CONE
#define SP_COMPILE_WITH_PRIMITIVE_CUBE
#define SP_COMPILE_WITH_PRIMITIVE_CUBOCTAHEDRON
#define SP_COMPILE_WITH_PRIMITIVE_CYLINDER
#define SP_COMPILE_WITH_PRIMITIVE_DISK
#define SP_COMPILE_WITH_PRIMITIVE_DODECAHEDRON
#define SP_COMPILE_WITH_PRIMITIVE_ICOSAHEDRON
#define SP_COMPILE_WITH_PRIMITIVE_ICOSPHERE
#define SP_COMPILE_WITH_PRIMITIVE_OCTAHEDRON
#define SP_COMPILE_WITH_PRIMITIVE_PIPE
#define SP_COMPILE_WITH_PRIMITIVE_PLANE
#define SP_COMPILE_WITH_PRIMITIVE_SPHERE
#define SP_COMPILE_WITH_PRIMITIVE_SPIRAL
#define SP_COMPILE_WITH_PRIMITIVE_SUPERSHAPE
#define SP_COMPILE_WITH_PRIMITIVE_TEAPOT
#define SP_COMPILE_WITH_PRIMITIVE_TETRAHEDRON
#define SP_COMPILE_WITH_PRIMITIVE_TORUS
#define SP_COMPILE_WITH_PRIMITIVE_TORUSKNOT
#define SP_COMPILE_WITH_PRIMITIVE_WIRE_CUBE
#define SP_COMPILE_WITH_PRIMITIVES
#define SP_COMPILE_WITH_RENDERSYSTEMS
#define SP_COMPILE_WITH_SCENEGRAPH_FAMILY_TREE
#define SP_COMPILE_WITH_SCENEGRAPH_PORTAL_BASED
#define SP_COMPILE_WITH_SCENEGRAPH_SIMPLE
#define SP_COMPILE_WITH_SCENEGRAPH_SIMPLE_STREAM
#define SP_COMPILE_WITH_SCENEGRAPHS
#define SP_COMPILE_WITH_SCENELOADER_BSP1
#define SP_COMPILE_WITH_SCENELOADER_BSP3
#define SP_COMPILE_WITH_SCENELOADER_SPSB
#define SP_COMPILE_WITH_SCRIPTLOADER
#define SP_COMPILE_WITH_SOUNDLOADER_WAV
#define SP_COMPILE_WITH_SOUNDSYSTEM
#define SP_COMPILE_WITH_STORYBOARD
#define SP_COMPILE_WITH_TEXLOADER_BMP
#define SP_COMPILE_WITH_TEXLOADER_DDS
#define SP_COMPILE_WITH_TEXLOADER_JPG
#define SP_COMPILE_WITH_TEXLOADER_PCX
#define SP_COMPILE_WITH_TEXLOADER_PNG
#define SP_COMPILE_WITH_TEXLOADER_TGA
#define SP_COMPILE_WITH_TEXLOADER_WAD
#define SP_COMPILE_WITH_TEXSAVER_BMP
#define SP_COMPILE_WITH_TOKENPARSER
#define SP_COMPILE_WITH_UTILITIES
#define SP_COMPILE_WITH_WEBPAGERENDERER
#define SP_COMPILE_WITH_WINMM
#define SP_COMPILE_WITH_XBOX360GAMEPAD
#define SP_COMPILE_WITH_XMLPARSER
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