Classes | Namespaces | Typedefs

D:/SoftwareEntwicklung/C++/HLC/Tools/SoftPixelEngine/repository/sources/SceneGraph/Collision/spCollisionGraph.hpp File Reference

#include "Base/spStandard.hpp"
#include "SceneGraph/Collision/spCollisionSphere.hpp"
#include "SceneGraph/Collision/spCollisionCapsule.hpp"
#include "SceneGraph/Collision/spCollisionCylinder.hpp"
#include "SceneGraph/Collision/spCollisionCone.hpp"
#include "SceneGraph/Collision/spCollisionBox.hpp"
#include "SceneGraph/Collision/spCollisionPlane.hpp"
#include "SceneGraph/Collision/spCollisionMesh.hpp"
#include "SceneGraph/Collision/spCollisionMaterial.hpp"
#include "SceneGraph/Collision/spCharacterController.hpp"
#include <boost/function.hpp>

Go to the source code of this file.

Classes

class  sp::scene::CollisionGraph

Namespaces

namespace  sp
 

!!


namespace  sp::scene
 

Add 3D object management functions and scene rendering can be found in this namespace.


Typedefs

typedef boost::function< bool(const
CollisionNode *Node) 
sp::scene::IntersectionCriteriaCallback )
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