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D:/SoftwareEntwicklung/C++/HLC/Tools/SoftPixelEngine/repository/sources/SceneGraph/Animation/spAnimationSkeleton.cpp File Reference

#include "SceneGraph/Animation/spAnimationSkeleton.hpp"
#include "Platform/spSoftPixelDeviceOS.hpp"
#include <boost/foreach.hpp>

Classes

struct  sp::scene::SSurfaceVertex
struct  sp::scene::SWeight
struct  sp::scene::SVertex

Namespaces

namespace  sp
 

!!


namespace  sp::scene
 

Add 3D object management functions and scene rendering can be found in this namespace.


Defines

#define LINE(a, b)   __spVideoDriver->draw3DLine(a, b, Color)

Functions

bool sp::scene::operator< (const SSurfaceVertex &ObjA, const SSurfaceVertex &ObjB)

Define Documentation

#define LINE (   a,
  b 
)    __spVideoDriver->draw3DLine(a, b, Color)
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