sp::scene::QuadTreeNode Member List

This is the complete list of members for sp::scene::QuadTreeNode, including all inherited members.
addChildren()sp::scene::QuadTreeNode [virtual]
BaseObject()sp::BaseObject [inline, protected]
BaseObject(const io::stringc &Name)sp::BaseObject [inline, protected]
createChild(const dim::aabbox3df &Box)sp::scene::TreeNode [inline, protected]
DestructorCallback_sp::scene::TreeNode [protected]
EXT_BOUNDBOX_SIZEsp::scene::TreeNode [protected, static]
findLeaf(const dim::vector3df &Point) const sp::scene::TreeNode [virtual]
findLeafList(std::list< const TreeNode * > &TreeNodeList, const dim::vector3df &Point, f32 Radius) const sp::scene::TreeNode [virtual]
findLeafList(std::list< const TreeNode * > &TreeNodeList, const dim::line3df &Line) const sp::scene::TreeNode [virtual]
findLeafList(std::list< const TreeNode * > &TreeNodeList, const dim::line3df &Line, f32 Radius) const sp::scene::TreeNode [virtual]
findLeafListSub(std::list< const TreeNode * > &TreeNodeList, const dim::vector3df &Point, f32 Radius) const sp::scene::TreeNode [virtual]
findLeafSub(const dim::vector3df &Point) const sp::scene::TreeNode [virtual]
findTreeNodes(std::list< const QuadTreeNode * > &TreeNodeList, const dim::point2df &Pos) const sp::scene::QuadTreeNode
findTreeNodes(std::list< const QuadTreeNode * > &TreeNodeList, const dim::point2df &Pos, const dim::size2df &Radius) const sp::scene::QuadTreeNode
getChild(u32 Index) const sp::scene::QuadTreeNode [inline]
getLevel() const sp::scene::TreeNode [virtual]
getName() const sp::BaseObject [inline]
getParent() const sp::scene::TreeNode [inline]
getRoot() const sp::scene::TreeNode [virtual]
getRoot()sp::scene::TreeNode [virtual]
getType() const sp::scene::TreeNode [inline]
getUserData() const sp::BaseObject [inline]
getUserDataFlags() const sp::BaseObject [inline]
isLeaf() const sp::scene::QuadTreeNode [virtual]
isRoot() const sp::scene::TreeNode [inline]
Name_sp::BaseObject [protected]
Parent_sp::scene::TreeNode [protected]
QuadTreeNode(TreeNode *Parent=0)sp::scene::QuadTreeNode
removeChildren()sp::scene::QuadTreeNode [virtual]
setDestructorCallback(const TreeNodeDestructorCallback &Callback)sp::scene::TreeNode [inline]
setName(const io::stringc &Name)sp::BaseObject [inline]
setUserData(void *Data)sp::BaseObject [inline]
setUserDataFlags(s32 Flags)sp::BaseObject [inline]
TreeNode(TreeNode *Parent, const ETreeNodeTypes Type)sp::scene::TreeNode [protected]
Type_sp::scene::TreeNode [protected]
UserData_sp::BaseObject [protected]
UserDataFlags_sp::BaseObject [protected]
~BaseObject()sp::BaseObject [inline, virtual]
~QuadTreeNode()sp::scene::QuadTreeNode
~TreeNode()sp::scene::TreeNode [virtual]
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