Classes | Public Member Functions | Static Public Member Functions

sp::scene::MeshLoaderMD2 Class Reference

#include <spMeshLoaderMD2.hpp>

Inheritance diagram for sp::scene::MeshLoaderMD2:
sp::scene::MeshLoader sp::io::BaseFileFormatHandler

List of all members.


struct  SAnimationMD2
struct  SAnimStateMD2
struct  SHeaderMD2
struct  SKeyFrameMD2
struct  STriangleMD2
struct  SVertexMD2

Public Member Functions

 MeshLoaderMD2 ()
 ~MeshLoaderMD2 ()
MeshloadMesh (const io::stringc &Filename, const io::stringc &TexturePath)

Static Public Member Functions

static void getAnimationSeq (s32 Type, u32 &Start, u32 &End)

Constructor & Destructor Documentation

sp::scene::MeshLoaderMD2::MeshLoaderMD2 (  ) 
sp::scene::MeshLoaderMD2::~MeshLoaderMD2 (  ) 

Member Function Documentation

static void sp::scene::MeshLoaderMD2::getAnimationSeq ( s32  Type,
u32 Start,
u32 End 
) [static]
Mesh* sp::scene::MeshLoaderMD2::loadMesh ( const io::stringc Filename,
const io::stringc TexturePath 
) [virtual]

Implements sp::scene::MeshLoader.

The documentation for this class was generated from the following file:
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Defines