sp::physics::PhysicsJoint Member List

This is the complete list of members for sp::physics::PhysicsJoint, including all inherited members.
getFirstObject() const sp::physics::PhysicsJoint [inline]
getLimit() const =0sp::physics::PhysicsJoint [pure virtual]
getLimit(f32 &Min, f32 &Max) const =0sp::physics::PhysicsJoint [pure virtual]
getLinearValue() const =0sp::physics::PhysicsJoint [pure virtual]
getMotor() const =0sp::physics::PhysicsJoint [pure virtual]
getPosition() const =0sp::physics::PhysicsJoint [pure virtual]
getSecondObject() const sp::physics::PhysicsJoint [inline]
getType() const sp::physics::PhysicsJoint [inline]
ObjectA_sp::physics::PhysicsJoint [protected]
ObjectB_sp::physics::PhysicsJoint [protected]
PhysicsJoint(const EPhysicsJoints Type, PhysicsBaseObject *ObjectA, PhysicsBaseObject *ObjectB)sp::physics::PhysicsJoint [protected]
runMotor(f32 Velocity)=0sp::physics::PhysicsJoint [pure virtual]
setLimit(bool Enable)=0sp::physics::PhysicsJoint [pure virtual]
setLimit(f32 Min, f32 Max, bool Enable=true)=0sp::physics::PhysicsJoint [pure virtual]
setMotor(bool Enable, f32 MotorPower=100.0f)=0sp::physics::PhysicsJoint [pure virtual]
setPosition(const dim::vector3df &Position)=0sp::physics::PhysicsJoint [pure virtual]
translate(const dim::vector3df &Direction)sp::physics::PhysicsJoint [virtual]
Type_sp::physics::PhysicsJoint [protected]
~PhysicsJoint()sp::physics::PhysicsJoint [virtual]
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